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Tokemus' Extensive Guide to Heroes and Their Skill Synergies

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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Mon Aug 04, 2008 11:07 pm

Well, 2/3 done with Invoker ~_~ How to use each spell individually has been added.
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quale


Chambermaid Posts: 1007 Joined: 13 Aug 2007 gold

Posted: Wed Aug 06, 2008 12:24 am

that's a pretty long lecture for invoker. i'll warn you toke: posts on thread has a character limit. if you saw ff_dragon's dotationary on the library, he reached the limit and he's forced to put his dotationary on a seperate site. i dunno how many characters though.
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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Wed Aug 06, 2008 1:30 am

I was thinking about taking it and putting it in a type of file like Ghost did with his guide.
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TheAurantile


First Blood Posts: 11 Joined: 23 Jul 2008 gold

Posted: Wed Aug 06, 2008 3:24 pm

Excellent guide, the best thing to do with a replica is to trick Techies into casting suicide on it! That is epic Very Happy
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Ghost


Chambermaid Posts: 3638 Joined: 01 Jan 2007 gold

Posted: Wed Aug 06, 2008 10:56 pm

hmm yes you will probably need to do that eventually.
just a nice big word doc.

i will try find an effective way to edit protect microsoft word docs.
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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Thu Aug 07, 2008 8:34 am

Or I could just make seperate threads based on each tavern... That might actually work....

Edit: I never found out how to read yours, Ghost =[ Don't know which program to use.

Edit#2: I have to download Word if I expect to make it fancy like this one -_-
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AsS-Ki.cK


Godlike Posts: 1035 Joined: 04 Jan 2008 gold

Posted: Thu Aug 07, 2008 5:20 pm

Oo uve been working on this )))

last time i chechek this u got one or 2 heroes done and sucky details...NICE invoker stuff Very Happy
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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Fri Aug 08, 2008 1:40 am

Gah... have to redo most of Invoker T_T
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ogre-magi


Monster Kill Posts: 451 Joined: 01 May 2008 gold

Posted: Fri Aug 08, 2008 1:44 am

Um, you might also have to redo a little of dazzle xD

ugh.... i hated the old dazzle, but the new one i hate even more
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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Fri Aug 08, 2008 1:45 am

Bah, forgot about Dazzle -_- Going to have to play both of them a little just to make sure how they work *sigh* I loved the old Dazzle T_T
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quale


Chambermaid Posts: 1007 Joined: 13 Aug 2007 gold

Posted: Fri Aug 08, 2008 1:54 am

6.54 came as a blessing and a curse. Smile
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Tokemus


Godlike Posts: 2184 Joined: 09 Feb 2007 gold

Posted: Fri Aug 08, 2008 2:04 am

I'm excited about the new visuals... that's it >_>
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folechno


Beyond Godlike Posts: 3135 Joined: 09 Dec 2007 gold

Posted: Fri Aug 08, 2008 2:03 pm

^ yeah same, kinda like how the meteor balst combo will be used less, but it will still be used since people can't seem to play him any other way
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serpentson


Mega Kill Posts: 645 Joined: 16 Jul 2007 gold

Posted: Fri Aug 08, 2008 2:09 pm

nah, he's for support now. DB nerf sucks, it's out of hardcore combo, and it can't be spammed. I was hoping he'd decrease this CD since meteor got shot to hell.. but, thats asking way to much out of an AoE 4+ sec disable.

Alacrity got buffed, so that's good.. new strat to come should be based on that.
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folechno


Beyond Godlike Posts: 3135 Joined: 09 Dec 2007 gold

Posted: Fri Aug 08, 2008 2:59 pm

serpentson wrote:
nah, he's for support now. DB nerf sucks, it's out of hardcore combo, and it can't be spammed. I was hoping he'd decrease this CD since meteor got shot to hell.. but, thats asking way to much out of an AoE 4+ sec disable.

Alacrity got buffed, so that's good.. new strat to come should be based on that.

won't be new invoker strats for some time, all these changes will affect his playstyle

he will be better at support, but people will still do meteor blast, nothing you can do about that
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