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Davion skill and item build,what's yours?
DotaStrategy.com Forum Index > Heroes > Davion skill and item build,what's yours?
Tail at lvl 1 is very necessary IMO. either to save you n your ally from a firstblood, or help in one.
Breathe is also really really good for killing early game, so i think maxing Dragon Blood wont be necessary. Maybe 1 or 2 at most for me.
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You sure? Maybe 1 Stun but I really think maxing out Blood is essential since Early is more of farming right?
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maybe lvl1 tail is considerable if theres a hero with channeling spells like sandking...
though maxing blood lets you stay in your lane much longer....
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i honestly think what i said makes the most sense but w/e lol
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Oh c'mon .
Early Game
Breath
Advantages:
-Harass and Farm
Disadvatages:
-Davion isn't a spammer, his mana can't support spamming flames . .
-And don't tell me go for Arcane! that's just stupid .
..
Blood
Advantages:
-Lane staying survivability . .
-Tanking Capabilities Early on . .
Disadvantages:
- . . .
.
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Hmm...thx all...i have some experimenting now to do...i rarely like to use fun builds or someting...i have way more fun owning than trying some stupid build
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well we had a clan game... i was dk and i was against the clan. light was on 90 health. then i ran to him. he then started runnin. then i used breath. then he died. its mainly a simple nuke. just to finish off the enemy. lik... how u guys play sniper. u hit hit hit. then oh.. im 200 health RUN! then u click "t" and click on him. u see the red thing on the head... then BOOM. kill. thats the sorta thing. so tail. stun. hit hit hit. then dead. thats about 600 damage from ur stune plus nuke and ur normal attacks at lvl 9. thats pretty pain. thats about the same as TINKER! also remember.. he's a gank hero. he goes around with his team. so... they will def cast a spell. lik wat 300 damage. so thats 600+ 300 =900 then maybe the other does. lik coz mainly 3 people gang 1 person. so thats... 1200... remember this is not from hittin this is from nukes. plus im sure they'll be dead. lvl 9. ya. so that shows how good dk is as a gank hero. plus as a hero killer. chk out the clam zomp assorted replays at page 5 of 12th augest. i have a great replay of how u can play dk. XD.
@bish
i will say to solve ur little mana problems a void stone. that can be made into linken. maybe even sheepstick. arcaine is only for REAL spammers. plus supporters. blood the only thing i could say that has a disadvantage... is that it doesnt help u nuke/deal damage to other people. breath solves this so u get wat i mean. lik i said if u want to stay in the lane for a LONG time... then blood. if not and u lik ownin. tail and breath is the way to go. XD.
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my build is pt(agi),bf,sny,radiance,ac,hot..
skill build:
1.dragon blood
2.stun
3.dragon blood
4.stun
5.dragon blood
6.ulti
7.dragon blood
8.fire breath
9.fire breath
10.stun
11.ulti
12.stun
13-14.fire breath
15.stats
16.ulti
17-25.game over already but if ure dragging purposeley...stats
hope this will help..happy owning
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I guess nobody played or watch replays of drafts games...
but nvm, i feel Breathe is better than Blood because DK is a very decent ganker. With lvl 1 stun and lvl 4 Breathe, he can easily kill any weak heroes alone. Breathe also gives more lane control than Blood, simply because you can kill them easily with another nuking hero.
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ya my point u play gank dk with tail pumped and breath pumped they will die and ya... chk out the post. my build says it all. XD.
@off topic
btw chk out the replays of me from 12th augest. it shows a funny kill of me using tail (lvl 4) on a hero (cant remember) and then killin them hahah. not even needed. XD.
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lvl 11 in garena. my computer isn't working. also lvling will be hard. half way to lvl 12. Currently making a local tournament team. to join and to help out pls go to this link. http://www.dotastrategy.com/forum/ftopic17360.html
XD. FTW!
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i agree with what you say sfsy1...read my post
if you plan on ganking with DK, 1 level of stun and 4 levels of Breathe Fire are good to have. Dragon Blood doesnt have to be leveled to level 4. level 2 suffices in most cases
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Clan ZOMP and assorted replays: http://www.dotastrategy.com/forum/ftopic14236.html
HUGE thanks to Reaper_Hybrid for this amazingly EPIC sig!
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Skill:
1. Dragon Blood
2. Dragon Tail
3. Dragon Blood
4. Dragon Tail
5. Dragon Blood
6. Dragon Tail
7. Dragon Blood
8. Dragon Tail
9. Elder Dragon Form
10. Attribute Bonus
11. Elder Dragon Form
12. Attribute Bonus
13. Attribute Bonus
14. Attribute Bonus
15. Attribute Bonus
16. Elder Dragon Form
17. Attribute Bonus
18. Attribute Bonus
19. Attribute Bonus
20. Attribute Bonus
21. Attribute Bonus
22. Dragon Breath
23. Dragon Breath
24. Dragon Breath
25. Dragon Breath
Dragon Breath just wastes your mana. The only good thing about it is using it as a tool to jack kills.
Items:
1. Boots/TP Scroll/Healing Salve -> Boots of Travel or Treads/TP Scroll(s)
2. Vanguard (extra boost to your tanking)
3. Hyperstone -> Assault Cuirass (after HoT if the game hasn't ended and if nobody on your team already got it)
4. Sange and Yasha (maim, movement speed, attack speed, strength, extra armor boost)
5. Satanic
6. Heart of Tarrasque
The game ends at around 3.5 though.
Early game, just last hit as much as you can. DK's attack animation is very quick and his damage is decent. It shouldn't be very hard to last hit. Dragon Blood allows you to recover from just about anything and if you're worried about getting hit when you go in for the last hit or deny, don't be. If you get hit, you'll take about 50-60% and you'll recover it in about 5-10 seconds anyway. After you get a Stout Shield and Ring of Health it will be so much easier.
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Finally! Someone understands the concept of having Dragon Blood over Dragon Breath .
But i disagree with your Vanguard and S&Y build, no offense man . .
IMO,
Dragon Breath is for those who can't calculate enough to get a decent kill with Dragon From and Dragon Tail as tools . .
It's just like what I remember CFX said, Battlefury for every melee hero is for those that can't farm very well enough and last hit decently . .
I mean everybody loves nukes! it's because nukes discourages enemies from initiating a battle. Constant use of it means you lower their HP again and again and again, thus, making them either finish up their bottles/tangoes or retreat to their fountains for regeneration.
I mean nobody but noobs stays in a fight with Davion 1v1 and let's their HP get low before they leave and be casted with Breath of Fire. . c'mon . .
With Dragon Blood and Dragon Tail it's fairly simple to get kills. Either initiate a gank or harass the enemy in your lane (preferably melee heroes) and with Dragon Blood hitting them and letting their creeps whack you won't be that much of a problem.
When their HP is low enough activate Elder Dragon Form then Dragon Tail, Attack them a couple of times then move ahead of where the enemy is going (take note that his movespeed is increased) Chase and use Dragon Tail the second time around, with the help of Dragon Blood yet again you can take the chance of taking them on with the tower by their side.
Look at it this way . .
Why Dragon Breath in the Late Game . .
First of all,
@nwa4life
After you get PT's don't tell me your next item build is Linken's Sphere?
c'mon! i'm guessing the next item in people's mind is either More regeneration or More attack damage bonuses! And majority would go for Void stone for Battlefury . .
So the Mana problem is still at hand . .
Use Dragon Breath and activate Dragon Form
175 + 150 = 310 mana used . .
and that's just one Dragon Breath, chasing with just movespeed and a single Dragon Breath is not effective for getting the kill . .
Spam Dragon Tail and activate Dragon Form
175 + 1002x = 375 mana used . .
Stun for 3.25 hit them a couple chase stun again and hit them a couple of times again! chasing them would be worthwhile since you have Dragon Blood . .
I mean this is the way i play it, either way if it's effective to you guys why not. .
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i agree with you for the most part but...
Breathe Fire is useful in certain situations.
For example, if you go against someone like say, Huskar, you need something to do instant high damage. He can easily survive on 250ish hp if you can only deal damage by attacking him due to Inner Vitality. So that's when an instant damage nuke would really help you.
Another example:
Broodmother is fighting you and you stn her for 3 seconds. She goes really low on hp but then she activates Insatiable Hunger and goes back to 3/4 hp. Your stun comes up again so you stun her once more and her hp goes down to 200. But the stun ends and she rapes you due to her ulti.
It always depends on the situation. If you are facing those few heroes who fight from the edge of their hp, a nuke is always valuabe. And if you face someone who can outrun you (yes, there are several heroes who can outrun you, even when you are in EDF), a nuke can prevent them from escaping with little hp.
Your skill build should ALWAYS depend on the situation at hand. If you face someone like Pugna, dont even bother with Breathe Fire. A stun that can last over 3 seconds gives you plenty of time to kill him.
BTW, you can net some funny kills with Breathe Fire against heroes like Lanaya and Sand King. Meld and Sand Storm dont do ANYTHING against AoE spells
Like i've been saying, it ALWAYS DEPENDS!
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HUGE thanks to Reaper_Hybrid for this amazingly EPIC sig!
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Who ever said i have no plans of getting Breath of Fire?
Tsk, dude, i just get it later . .
sigh*
so all of the things you just mentioned i could still do . .
About the situations you've mentioned i can tell you it's all about timing the stun,
First about Huskar . .
The First Stun should be made after he casted LifeBreak on you, Just because you're slowed at this moment, the second should be when he has about 20%-15% of his life left because this is where his damage is increased to much!
The Second is Brood . .
I mean dude! Disabling Brood is best when he has activated Instatiable Hunger . .Not before, you can easily spot her using her ulti when she starts raising her body and red lines start to animate at her sides. and with Dragon From killing her when her Ulti is low enough is not a problem . .
He is range by the way . .Stun move a way a bit and start hitting . . move away when she comes close and attack, when she moves back give chase . .
the only effective way of using Breath of Fire with Brood IMO is when she has low HP and is in her Web . .
You forgot to mention, . .
Yes it depends in situation, . .
Of course it does . .
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