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Raman-- The Battle Priest

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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Raman-- The Battle Priest

Posted: Wed Sep 24, 2008 1:25 am

Raman- The Battle Priest
Range: 500/100 / Movement Speed:290
Primary: STR
STR: 21+2.5 / AGI: 15+1.2 / Int: 20+2.1
Damage: 54-60 / HP:549 / Mana: 260
HP Regen: 0.92 / Mana Regen: 0.74
Attack Speed: 1.4 / Armor: 1

Raman was a holy warrior. Sacred and protected by all who knew him. He was a legend serving on the battlefield. He healed, killed and purified every thing. One day a scourge raiding party came and burned his sacred temple down, killing all his disciples. He wanted revenge and joined the sentinel to whoop some ....


May All Your Sin's Be Released
Raman is a priest and does his duty of releasing sin's from a person.

Level 1: Removes all negative buffs. Heals 80 hp over 3 seconds. 0.5 hp aura 200 AOE.
Level 2: Removes all negative buffs. Heals 140 hp over 3 seconds.Gives a healing aura of +1 Hp Regen per second. 250 AOE.
Level 3: Removes all negative buffs. Gives a healing aura of +1.5 Hp Regen per second. 300 AOE. Heals 200 hp over 3 seconds.
Level 3: Removes all negative buffs. Gives a healing aura of +2 Hp Regen per second. 400 AOE. Heals 260 hp over 3 seconds.
Manacost: 150
Cooldown: 12
Framework: Like omniknights heal.
Notes: The healing aura is passive.

Holy Warrior
Raman has the ability to wield a sword with power. Becomes melee attacks.

Level 1: 10% increased IAS. -4% mana regen.
Level 2: 15% increased IAS. -8% mana regen.
Level 3: 20% increased IAS. -12% mana regen.
Level 4: 25% increased IAS. -16% mana regen.
Manacost: 20 mana to switch.
Cooldown: N/A
Notes: Toggleable skill

Crusader
Raman is quite adept at horseback riding from the crusades. He gains speed but the loss of damage.

Level 1: +10 movement speed increase. -10 damage.
Level 2: +20 movement speed increase. -15 damage.
Level 3: +30 movement speed increase. -20 damage.
Level 4: +40 movement speed increase. -25 Damage.
Manacost: 20 mana to switch
Cooldown: N/A
Framework: Raman mounts a white horse.
Notes: Toggleable skill

Holy Book
Raman reads from his holy book about the teachings of god.
God hears this and makes all near Raman suffer.

Level 1: Enemies are dealt 200 damage and are slowed by 40% for 5 seconds. 300 AOE
Level 2: Enemies are dealt 300 damage and are slowed by 50% for 5 seconds. 400AOE
Level 3: Enemies are dealt 400 damage and are slowed by 60% for 6 seconds. 500AOE
Manacost. 200, 300, 400
Cooldown: 140, 110, 80
Framework: Like QOP's old version of Sonic Wave(Blue Line) but all around him.



This hero is very versatile with his 2 toggleable skills. You can keep him ranged+ mounted or anyway you want.

Last edited by daneilster on Fri Sep 26, 2008 12:09 am; edited 7 times in total


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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 gold

Posted: Wed Sep 24, 2008 2:38 am

hahaha.. great story.
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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 gold

Posted: Wed Sep 24, 2008 3:21 am

I think that the first skill might be overpowered.
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pomlaos


Mega Kill Posts: 516 Joined: 27 Nov 2007 gold

Posted: Wed Sep 24, 2008 4:17 am

lessen first skill. and some typos on your ultimate skill. you wrote down heroes gain 400 damage instead of get damage for. And instant kill all creeps. is kind of a bit too strong. say kill all creeps if their hp is under 80 percent. or something.
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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Posted: Wed Sep 24, 2008 11:27 am

nerfed first skill

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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 gold

Posted: Wed Sep 24, 2008 2:11 pm

I would change it to .5, 1, 1.5, 2 hp to an aoe, especially because you have an active heal.
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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Posted: Wed Sep 24, 2008 11:24 pm

fixed

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whiterose


First Blood Posts: 49 Joined: 28 Jul 2008 gold

Posted: Thu Sep 25, 2008 1:49 am

the hero is pretty versatile. but i have a question.
would this be a support hero? or would it be like another omniknight?
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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Posted: Thu Sep 25, 2008 1:28 pm

You can make him a support, killer, or anything in between. Ulti is kind of a helpful thing during team battles, so is heal. The other 2 are hero killing abilities.

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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 gold

Posted: Thu Sep 25, 2008 2:52 pm

*Also, I think he Int gain is a little high, and the base damage could use a little nerf.
*AOE missing on lvl 2 ulti
*Second and third skills are interesting. I like them. Question: Can he be in melee for while mounted? How do the second and third skills effect eachother if at all?
*Third Skill: I would reduce the amount of damage decrease for this skill. (10, 20, 30, 40) or something like that.
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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Posted: Thu Sep 25, 2008 5:02 pm

all fixed...
He can be melee on foot, melee on horse, ranged on foot or ranged on horse.

If you want to be support, it would be good to be ranged because you want high mana for your heal. If you want to be a chaser, hero killer good to be mounted...it all depends on how you want to play.

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TalkToFrank


Mega Kill Posts: 621 Joined: 18 Dec 2007 gold

Posted: Thu Sep 25, 2008 6:23 pm

are u acutally being serious about this hero?^^
hes just hilarious Wink story 10/10
skills 9/10 (first one isnt that innovative...)
the -2 mana point regeneration is to low...make it a percentage so it would hurt on higher lvls as well...also lower the base movement speed to about 285 so you would need to get at least one lvl of your horse at start...and also probs use a % for the dmg as well...
I love description of the ulti^^ its not really overpowered since you cannot buff it wiht aghanims...(I would suggest you give him boni on 1st skill if carrying aghanims...a high priest then)
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daneilster


Dominating Posts: 104 Joined: 13 Jun 2008 gold

Posted: Thu Sep 25, 2008 10:27 pm

i changed the mana regen part and speed down to 290.

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getatmedog


Godlike Posts: 1356 Joined: 24 Jan 2008 gold

Posted: Fri Sep 26, 2008 12:03 am

The more I think about it the more i feel that the damage shouldnt be reduced so much for the "mounted" skill. I would take it down to (5, 10, 15, 20). Of course, if that is your attempt at balanceing him you may want to take a look at some of the existing heroes with MS buffs. (points at Razor and Bara)
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rllian


Warnings : 1 Mega Kill Posts: 532 Joined: 18 Dec 2007 gold

Posted: Fri Sep 26, 2008 7:33 am

er. your 1st skill becomes permanent? The aura i mean. Gosh that would be insane. And it removes ALL negative buffs? Does that mean it removes stuns? or doom? or poison? thats quite... crazy. Your ulti doesnt synergise very well with skill 2 and 3 sadly. Those 2 skills are quite interesting. They arent very beneficial sadly. Your ulti is insane. 60% slow for 6 seconds. OMFG 400 dmg as well. This is crazy. Imagine magnus, pandaren, and you, You guys have the capability to take down an entire team. I guess this hero would be quite balanced. 2nd and 3rd skills are not very usefull. But his ulti makes up for everything. All is forgiven. LOL!

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