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Suggested game type: -dr

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JDZer0ski11z


Monster Kill Posts: 360 Joined: 18 Oct 2006 3932 gold

Suggested game type: -dr

Posted: Fri Feb 02, 2007 2:11 am

I just had a thought about this...-dr: Divine Rapier Match...

When this is selected as the game type, a divine rapier will be given to a random hero for Sentinel and Scourge at the start of the game, meaning 2 divine rapiers. The game proceeds as normal save for a few changes...

Since there are two divines, if one hero dies and drops it, the item CANNOT be destroyed. Also, since there are already divines, Divine rapiers cannot be made with its recipe, limiting only two divine rapiers in the game. To steal a divine, kill a hero who holds it...

Just a suggestion for a game type...a powerhouse for each side at the start who is the major target for all heroes, coz they want divine!
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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6884 Joined: 12 Aug 2006 65378 gold

Posted: Fri Feb 02, 2007 2:48 am

Too bad if the Divine Rapier from one team falls and the other team gets it.

Moved to General Discussions
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_noob28_


~Nienna Sakimatsu Anarion~™
Beyond Godlike Posts: 2731 Joined: 08 Dec 2006 35667 gold

Posted: Fri Feb 02, 2007 1:11 pm

wow!!!!.. me and my friends will try that tomorrow... -dr.... nice one
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NoobSaibot


Killing Spree Posts: 56 Joined: 11 Oct 2006 52 gold

Posted: Thu Feb 08, 2007 9:35 am

Maybe make it the first guy who reaches a certain level or the guy who gets first blood gets the Rapier. If you start with a rapier at lvl 1... well that's not right. You will farm too easily.
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Daelin


First Blood Posts: 36 Joined: 23 Jan 2007 0 gold

Posted: Thu Feb 08, 2007 9:44 am

It is imba to give it to the first person who gets a first blood. That would simply be game-over. It needs to be balanced. True that farming is easy, but it can be also very risky. You realize that it will be a hunt for rapiers.

~Daelin

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