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Bone Fletcher or Dwarven Sniper?

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6884 Joined: 12 Aug 2006 65378 gold

Posted: Tue Aug 22, 2006 6:25 am

Both are pretty much dead meat when Doom Bringer is their opponent. *shrug*
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FF_Dr@gon


Testa di Drago
Chambermaid Posts: 2353 Joined: 20 Aug 2006 60872 gold

Posted: Tue Aug 22, 2006 7:00 am

Almost every agi hero will be very weak early game. But at late game, never hope to face agi hero! Even the str one!

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yukino_silvermaine


Cauducum Sanctus
Executor Posts: 6884 Joined: 12 Aug 2006 65378 gold

Posted: Tue Aug 22, 2006 7:07 am

Of course, the opponent will try to finish the game early.


It all depends on the player..
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Vipul


Monster Kill Posts: 235 Joined: 24 Jun 2006 0 gold

Posted: Tue Aug 22, 2006 2:23 pm

depends on who u're against, for me.
against rangers and inteligence heroes, kardel is the better choice, coz hes harder to kill than clinkz. and he can use assassinate to great effect on intllegence heroes. easier kills. if too many stunners, then also kardel, coz clinkz has to go close up.
also, pick kardel is the enemies include antimage. without mana, clinkz cannot use searing arrows, so its beter to use kardel.
and also, kardel with a skadi is beter than clinkz with burize.
clinkz cannot do much without being fed by allies.
there4, snipers my option.
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Steve-O


Monster Kill Posts: 436 Joined: 08 Aug 2006 3346 gold

Posted: Tue Aug 22, 2006 4:06 pm

Both heroes are strong. But they also have weaknesses. Bone Clinkz can easily be dried out with hard nukes like Lightning Bolt from Zeus as well as Kardel. If you have an opponent that has a channeling spell go for Kardel because his shots can stun a hero ( alternate, one shot after another ). When facing low life enemy heroes, go for Bone Clinkz. He can easily pawn them with the right timing and the right teamplay.
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JDZer0ski11z


Monster Kill Posts: 360 Joined: 18 Oct 2006 3932 gold

Posted: Wed Oct 18, 2006 6:48 am

Bone Clinks is the assassin type, so his focus is chasing down enemy heroes...Kardel on the other hand is full support, since he's got the longest range...They're both good at towers, but it's easier for Kardel to destroy one, as well as sneak the kill so that only he gets the gold hehe..

In terms of support...Kardel's Scatter Shot is good at taking out creeps, while Bone Clinks Searing shot and strafe make him more damaging on single targets.

In terms of Chasing down an enemy, Bone Clinks has got Wind walk, so he can chase down any enemy running away and get an easy kill. But for Kardel, he's got Assassinate, so he can just lay back and shoot from offscreen. Of course it isn't always a guaranteed kill, and Bone Clinks risks running after his enemy...just to run into some more once he becomes visible from wind walk...

But in overall terms, Bone Clinks is the better choice, because of his Wind Walk...able to escape a fight, should his HP go down too low...unlike Kardel, who's gotta run...which is a lot tougher...

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Heaven(HH)


Monster Kill Posts: 260 Joined: 09 Sep 2006 20 gold

Posted: Wed Oct 18, 2006 8:00 am

U guys forgot about back dooring and creep skippin lah.


Bone clinkz is better because he is a better fighter, and more resilent. He can also coordinate for team attacks with his windwalk.
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quickbrownfox


Voice of the Gods
Imperator Posts: 370 Joined: 18 Oct 2006 6220 gold

Posted: Wed Oct 18, 2006 9:06 pm

I woud say sniper. A more subtle killer than clinkz. Usually stays out of harm's way. Good fanming. You should get your full item set some time before the others do, as long as you don't feed the enemies. Clinkz always has the target sign on his head. Sniper only gets to be the target when he gets out of hand. By that time, you would already have aegis/raiper online or skadi/something.
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