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Non recipe/ Consumables
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Non recipe/ Consumables
Posted: Wed Sep 03, 2008 9:56 amI was just looking over the current items and I found that there are a lot of spaces in shops Cache of the Quel`thelan(buy boots here) and Chimaera Roost(buy tango here). One could make up a completely new item that does not require a recipe to use, in fact it could be a consumable with a certain amount of charges(like flask). You could make up a new item without having to mention any of the existing ones.
Ex.
New Consumable:
Wisps
-# of charges
-similar effect as enchantress's abil
Portable Filter
-heal hp + mana over time, channeling
-Drink filtered water from river
Mystical Remedy
-regen small amount of hp + mana (like bottle)
-dispel on attack
-# of charges
Mind control scroll
-Forcefully take control of enemy or ally for # seconds
-right click to use
Stealth scroll
-turn invisi for a period of time
Legs of haste
-burst of % of MS
Single items/ Non recipe:
High heels <<--- :lol:
-70 MS
Gloves of Deception
-% chance that enemy heros will not see your spell/ability cast animation (so it just looks like you are standing still when casting freezing field with cm)
Necklace of healing
-Regen both mana + hp over # of time
I'm not that creative and I'm no inventor. Idea just came up and I thought I'd share. Its late, some of the stuff I typed might not be clear or gramatically correct, but I'm sure you can make something out of it :hysterical:.
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Well....my bundle kelp idea! (check item ideas) Some people say it's too imba, others say it's good for ganking, and others say that there's too many healing items already.
Probably new and unique kinds of wards, or a weak but useful summonable. For example:
Goblin's Brew of Transmogrification-
A rare concoction of ingredients, only made by the most experienced Goblin Alchemists. Controls a target ally or enemy, but morphs it into a weak Goblin Sapper. Controlled units cannot take damage in this form. Lasts 12 seconds. 2 charges.
Cost: 245
I'll think of more next time.
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http://www.dotastrategy.com/forum/sutra237117.html#237117
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Too imba you can control em, place em at tower/ fountain and kill em when they change back.
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