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Drak'eem the Eredar Warlock

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death_knight


Godlike Posts: 1287 Joined: 13 Jan 2007 gold

Drak'eem the Eredar Warlock

Posted: Wed Apr 18, 2007 2:26 pm

Drak'eem the Eredar Warlock



Story:
A warlock trained by many leaders of the Burning Legion and trained by Archimonde himself. His abilities are devastating. He can summon fel hounds from outland with the use of a shadow portal. He can summon chaotic rocks in an area. Now with the fall of the Burning Legion, he wants revenge on the Sentinels by destroying the World Tree itself

Stats:
Primary Attribute:INT
Damage: 43-58
Range: 600
Strength: 16 + 1.4
Agility: 12 + 1.3
Intelligence: 23 + 2.3
Attack Speed: 1.4
Movement Speed: 300
Armor: 3
Skills:

Shadow Portal (S)


Summons a portal which automatically summon fel hounds. The portal has 3 armor and lasts for 60 seconds and the hounds lasts for 30 seconds. Creates a fel hound every 5 seconds
Level 1: Hounds have 375 hit points, 21-27 damage (Normal), 3 armor (Unarmored)
Level 2: Hounds have 450 hit points, 26-38 damage (Normal), 3 armor (Unarmored)
Level 3: Hounds have 530 hit points, 35-48 damage (Normal), 3 armor (Unarmored)
Level 4: Hounds have 620 hit points, 45-53 damage (Chaos), 3 armor (Normal)
Mana Cost:150/160/165/170
Cooldown:35 seconds
Note: The hounds can be purged, this is similar to Pocket Factory in Warcraft

Meteor Shower (T)


Calls down rocks of choas that damage units in an area. Each rocks deals initial damage and then burns enemies for 3 seconds. Each rocks stuns enemies for 1.4 seconds
Level 1: 100 initial damage, 10 damage per second for 5 seconds
Level 2: 150 initial damage, 15 damae per second for 5 seconds
Level 3: 200 initial damage, 20 damage per second for 5 seconds
Level 4: 250 initial damage, 25 damage per second for 5 seconds
Mana Cost:120/130/140/150
Cooldown:25 seconds
Framework:Big rocks fall from the sky in 500 AoE that stun and burn opponents that hit by the rocks
Note: This is a channeling spell, can be dispelled by stun, etc.

Siphon Mana (N)


Randomly drains the mana of units that have mana. Lasts for 5 seconds
Level 1: Drains 25 mana of 3 units that have mana
Level 2: Drains 50 mana of 5 units that have mana
Level 3: Drains 65 mana of 6 units that have mana
Level 4: Drains 75 mana of 6 units that have mana
Mana Cost: 50
Cooldown: 25/20/20/15 seconds
Framework: Drains mana of random units in 500 AoE
Note: Channeling spell can be dispelled by stun etc.

Ultimate Skill:

Grave Lock (R)


The next time target enemy hero dies, he will revive 15% longer and will lose 15% extra gold. Enemy dying hero will deal physical damage to allied heroes when killed. This buff lasts 250 seconds on target unit.
Level 1: Deals 150 damage
Level 2: Deals 250 damage
Level 3: Deals 400 damage
Mana Cost:180/280/380
Cooldown: 250/200/175 seconds
Framework: Just the reverse effect of the Shallow Grave of Dazzle

Skill build:
Anything as you like

Recommended Items:
Linken's Sphere
Power Treads
Guinsoo's Scythe of Vyse
Dagon
Eye of Skadi
Heart of Tarrasque

Best Allies:
Stunners, Nukers, Tanks, Pushers
Worst Enemies:
Stunners, Disablers, Nukers, Tanks

Possible Model:



Last edited by death_knight on Wed Apr 18, 2007 2:41 pm; edited 1 time in total


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mjs


FIMBULVETR
Godlike Posts: 1519 Joined: 11 Oct 2006 gold

Posted: Wed Apr 18, 2007 2:35 pm

maybe you should change the name Rain of Chaos since it can be conufusing, try, Fire from Above or Meteor Rain...
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death_knight


Godlike Posts: 1287 Joined: 13 Jan 2007 gold

Posted: Wed Apr 18, 2007 2:43 pm

There, edited..
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_noob28_


™†‡®AngelFire©‡†™
Beyond Godlike Posts: 2732 Joined: 08 Dec 2006 gold

Posted: Thu Apr 19, 2007 5:37 am

nice hero idea...
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