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DotA Allstars 6.53

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drew


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DotA Allstars 6.53

Posted: Thu Jul 10, 2008 2:22 am

DotA Allstars 6.53

Get it here

6.53 Changelog
===============

* Added a new Sentinel Hero (Goblin Clockwerk)
* Localized script text to allow cross-language compatibility
* Completely reworked and improved the way RD hero picking is done
* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)
* Reworked Lycanthrope a bit

* Removed the "undroppable while in cooldown" mechanism added a long time ago to prevent item abuses. This mechanism is no longer needed as of Warcraft patch 1.22
* Improved Fire Panda's movement speed per level
* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit
* Improved Drow's Marksmanship slightly
* Increase AOE on Dispersion
* Lowered Soul Keeper's base movement speed and increased cast point
* Improved Stifling Dagger
* Improved Open Wounds a little
* Decreased Mana Void's cooldown
* Lowered Infest manacost

* Fixed a minor bug with the order of the heal and damage operation on Purification when combine with Aphotic Shield on a nearby enemy
* Fixed a bug with Magic Immunity and Haunt
* Fixed a bug with Song of the Siren and Berserker's Call
* Fixed a bug with selling Aghanim's Scepter
* Fixed a minor bug with Soul Assumption and buying items
* Fixed a bug with Magic Immunity and Strygwyr's Thirst
* Fixed Berserker's Call interaction with Neutrals at night
* Fixed Stout Shield hotkey conflicting with Kelen's Dagger in the Goblin Shop
* Fixed a bug with Shackles and Berserker's Call
* Fixed a bug with Magic Immunity and Sand Storm
* Fixed Mana Leak to not trigger off of Exort/Quas/Wex
* Fixed -ah for observers

* Added Tavern colors (218144)
* Added a new blink animation for Antimage
* Improved Magic Missile cast effect (170262)
* Added a visual effect for when Dispersion is damaging units
* Improved Shapeshift animation (186555)
* Improved Chaos Knight's Blink Strike cast effect (222605)
* Added new icon for Ethereal Jaunt (227376)
* Added a visual effect when Necrolyte regains mana with Sadist
* Swapped icon positions of Sange and Yasha in the recipe shop
* Added a new Balanar hero story (by Grujah.Noob)
* Added a new Lina Inverse hero story (by Wyvernoid)
* Added a new Medusa hero story (by Inferno[DK])
* Added a new Sand King hero story(by Yousuckatdota)
* Added a new Shadow Priest hero story (by miel09)
* Added a new Warlock hero story (by Inferno[DK])


This version marks the first official simultaneous multi-lingual release. The first round of translated languages includes Russian, Korean and Chinese. More will be added over time. I'd like to thank Danat and DonTomaso for their dedication and support to this project. This would not have been possible without their contributions. Thanks to the following translators for their work as well: Aschen, Heintje, Etc., RiiNoA, zhangx05053, Sodoes, NightMare, Attly, c.lucifer, Orange_soso, Kua, Kaka, Sprite93, Danat, Vizakenjack, Lego-, Magot, PeaceHeaver, ill-Lich, Kariy, ptizza, Vanger, John Doe, CuPaKy3, Johny


The main feature of these translations, aside from being translated of course, is that the maps are compatible with each other. That means, I can have only the English version on my computer and then join a game where the host is using the Russian map without needing to download it. The Russian players will see the language of the map they downloaded, and I will see my own language. The core game code is what is used to authenticate the map as official and the strings are externalized from this. The same is true for replays. You can watch any 6.53 replay, regardless of the original language, using only your one map. This will make sharing replays worldwide a seamless process.
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tiberiumlord


Godlike Posts: 1116 Joined: 06 Jul 2007 28032 gold

Posted: Thu Jul 10, 2008 2:31 am

OOohhh I can't wait to try out that new hero! And Finally, Kael isn't raped by Ezalor.
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kaptain7


Monster Kill Posts: 427 Joined: 25 May 2007 12058 gold

Posted: Thu Jul 10, 2008 2:32 am

I really like it...i just hate that new hero...i think it's a big waste...i haven't seen anyone play good with it but i haven't tried him out myself either...maybe...

but i really like the new Lycanthrope, he's great but i fear he will get nerfed...pairing up him and drow on the same team is also impossibly awesome...

i don't get the new rd change...if someone could explain plz..? tnx


also...can tinker pick up and rearm the items you dropped that were in c/d...?
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hybyrian


First Blood Posts: 19 Joined: 01 Aug 2007 543 gold

Posted: Thu Jul 10, 2008 2:33 am

Hey can we get a look at the new hero
he isnt in the hero page yet
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folechno


Beyond Godlike Posts: 3035 Joined: 09 Dec 2007 132948 gold

Posted: Thu Jul 10, 2008 2:44 am

sry but I beat you to it (http://www.dotastrategy.com/forum/ftopic13608.html) and mine has numbers

@hybyrian go play the map and look at the hero, he might compete with Zues for ksing
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AZIAN_INVAZIAN


First Blood Posts: 27 Joined: 18 Feb 2008 785 gold

Posted: Thu Jul 10, 2008 2:47 am

lol...love the new hero. kinda like a funny version of pudge
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hybyrian


First Blood Posts: 19 Joined: 01 Aug 2007 543 gold

Posted: Thu Jul 10, 2008 2:48 am

what r his skills?
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AZIAN_INVAZIAN


First Blood Posts: 27 Joined: 18 Feb 2008 785 gold

Posted: Thu Jul 10, 2008 3:09 am

go search in the heroes forum. it tells you

but if ur too lazy....

he has an infinite range rocket, an AOE stun, an AOE trap, and his ult is a reversed hook
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Counter_Force[X]


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Beyond Godlike Posts: 3158 Joined: 13 Aug 2007 63812 gold

Posted: Thu Jul 10, 2008 5:46 am

IMPROVED SOUL KEEPER BASE MS!!!!!!!!!
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Orochi


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Executor Posts: 1657 Joined: 01 May 2006 23905 gold

Posted: Thu Jul 10, 2008 8:42 am

I am more excited on the buffs on Lycan and Drow than the new hero lol.
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kyel_dai92


Monster Kill Posts: 448 Joined: 01 Feb 2008 12461 gold

Posted: Thu Jul 10, 2008 10:57 am

i freakin hate soulkeepers new ms its so -bleep- ugly 300 is not fast enough
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Mortal Tree


Mega Kill Posts: 623 Joined: 31 Oct 2007 17029 gold

Posted: Thu Jul 10, 2008 11:08 am

OMW! Forget the new hero i wanna try Lycan!
Ice Frog actually buffed a hero that i like! Woohoo!
Lol now that i see the real changelog it makes me laugh thinking of all the shit that was being circulated about the new map. By me too! Laughing
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Counter_Force[X]


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Beyond Godlike Posts: 3158 Joined: 13 Aug 2007 63812 gold

Posted: Thu Jul 10, 2008 11:13 am

kyel_dai92 wrote:
i freakin hate soulkeepers new ms its so -bleep- ugly 300 is not fast enough
yup

the new hero will take time to fit in

basically, though his ulti resembles meat hook, there not much hardship with using it due to super fast animation
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kyel_dai92


Monster Kill Posts: 448 Joined: 01 Feb 2008 12461 gold

Posted: Thu Jul 10, 2008 11:25 am

@cfx

at least you understand right? about the ms of soul keeper it ticks me off
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[piG]Jenan


Warnings : 2 Beyond Godlike Posts: 2685 Joined: 30 Nov 2007 70394 gold

Posted: Thu Jul 10, 2008 11:55 am

the new hero sucks at late game.
>.<
or maybe i just dunno how to use it.
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