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*miss* bug

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27Luna


Monster Kill Posts: 452 Joined: 24 Jun 2007 14215 gold

Posted: Thu Jul 31, 2008 8:49 am

Ahh yes, the balancing. Alot of issues going around.

Notice the World Tree is backed up in the corner, almost next to the taverns, while the Frozen Throne is very near to the 3rd towers?

On the topic of towers, I never noticed any significant difference. Tower AI has always been the same for me, and I dont notice it at all.

What I DO Notice is that the Sentinel always wins.:| Dont know why.
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quale


Mega Kill Posts: 665 Joined: 13 Aug 2007 20737 gold

Posted: Thu Jul 31, 2008 8:51 am

now that you mention it, i remember this time where i saw a flying rock coming from my 3rd tower, chasing the enemy all the way to the river. well, almost in to the river. i dunno he blink and ran so fast.
Laughing

yeah, missile speed of sentinel is a little slow.
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WrATh07


First Blood Posts: 9 Joined: 22 Jul 2008 426 gold

Posted: Thu Jul 31, 2008 8:53 am

Just play..
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rambol


Godlike Posts: 1057 Joined: 14 Apr 2007 36216 gold

Posted: Thu Jul 31, 2008 8:55 am

^SPAM!

Come to think of it, Sentinel missile speed is a bit slow, but unless you have Blink/Windwalk, you'll still get hit anyway.
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Ghost


Godlike Posts: 2462 Joined: 01 Jan 2007 53616 gold

Posted: Fri Aug 01, 2008 8:09 am

im pretty sure the tower attack speed thing exists.

but sentinel towers do more damage.
i will look when i play.
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Kokoro_Mitzusuki


First Blood Posts: 18 Joined: 31 Jul 2008 621 gold

Posted: Sat Aug 02, 2008 12:45 pm

Really i did'nt know that need to report that...
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