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Azvale - Destructor

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laufer


Warnings : 1 Killing Spree Posts: 70 Joined: 02 Aug 2008 gold

Azvale - Destructor

Posted: Tue Sep 09, 2008 4:05 am

Azvale - Destructor
Range: 100 | Move Speed: 300
Primary: INT
Str: 24 + 1.8 | Agi: 17 + 1.5 | Int: 28 + 2.8
Damage: 49 - 58 | HP: 606 | Mana: 364
HP Regen: 0.97 | Mana Regen: 1.13
Attack Speed: 1.50 | Armor: 3

STORY:
A brother of skeleton king and a cousin of Bone Clinks. He Manage to kill his own father for some reasons;so he just kill himself and he died when he is still a human. Then someone got his body and resurrected by the Lichking then he serves the Lichking and kill people that live.When the sentinels rushed to the Lichkings lair they didn't succeed because of Azvale and some sentinels were teleported to some place and some sentinel creeps was made into a gold for money..This is were Azvale was named the destructor because he is the only one who kill all the sentinels who rush in the Lichkings lair.

SKILLS:
Undead Bear (E)
He summons a bear that will help him kill the opponents and every level he contains a new skill.Can summon one at a time.
Level 1 - Has 500 hp and 35-40 damage.
Level 2 - Has 1000 hp and 40-45 damage;Has a skill of critical hit.
Level 3 - Has 1500 hp and 45-50 damage;Has a skill of critical hit and 10% chance entangle enemies.
Level 4 - Has 2000 hp and 50-55 damage;Has a skill of critical hit and 12% chance entangle enemies;Has permanent invincibility.
Mana Cost: 120/150/180/210
Cooldown: 60/50/40/30

Death Portal (D)
He teleports all enemy unit to another place where the enemy don't know where he/she comes from in a period of time but the enemy who is teleported will back again.
Level 1 - 200 manacost;Back in 2 seconds.
Level 2 - 170 manacost;Back in 3 seconds.
Level 3 - 140 manacost;Back in 4 seconds.
Level 4 - 110 manacost;Back in 5 seconds.
Mana Cost: 200/170/140/110
Cooldown: 20

Lava Spawn (W)
Summons a small lava fire lord and attacks the enemy, when it is being attacked he splits up.The Lava spawns will die if the time runs out.
Level 1 - 20-25 damage;Lasts for 3 seconds; needs 15 attacks to split up.
Level 2 - 22-26 damage;Lasts for 6 seconds; needs 12 attacks to split up.
Level 3 - 24-27 damage;Lasts for 9 seconds; needs 9 attacks to split up.
Level 4 - 26-28 damage;Lasts for 12 seconds; needs 6 attacks to split up.
Mana Cost: 190/230/270/310
Cooldown: 40/35/30/25

Transmute (T)
Kills a target unit instantly, transforming it into gold which is added to your available gold! Transmute cannot be used on Heroes.
Level 1 - 275 gold;150 manacost.(340 gold equipped scepter).
Level 2 - 480 gold;250 manacost.(560 gold equipped scepter).
Level 3 - 825 gold;380 manacost.(930 gold equipped scepter).
Mana Cost: 150/250/380
Cooldown: 240/220/200
Framework: He throws a skull and enemy creep will turn into a gold. Alien

Last edited by laufer on Tue Sep 09, 2008 5:26 am; edited 2 times in total


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dupnitzabg


Dominating Posts: 139 Joined: 27 Oct 2007 gold

Posted: Tue Sep 09, 2008 4:40 am

IMBAAAAAaaaaaaa!!!
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pomlaos


Mega Kill Posts: 538 Joined: 27 Nov 2007 gold

Posted: Tue Sep 09, 2008 4:43 am

this is the most imbalance hero i have ever seen not only does he have skills from old heroes changed his stat gain is a womping 7.3 when the average stat gain is only 6.3. and his ultimate skill says you get 825 gold every 80 seconds so in 5 minutes you got yourself a nice heart. lolz. his first skill is pretty much syllaybear's bear with better skills. his lava spawn is like dirge's zombies except less. his dark portal is pretty much astral imprisonment. and his ultimate is transmute from the alchemist in regular warcraft 3 strategy. this is lame. his ultimate can get like tons of money in a few minutes. this hero needs alot of improvement.
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getatmedog


Godlike Posts: 1361 Joined: 24 Jan 2008 gold

Posted: Tue Sep 09, 2008 2:54 pm

Lets fix this guy. Shall we?

Story: Needs serious work. Kills his father for "some reason" hahah!! Come on man put a little work into it.

1st skill: Remove this skill. You don’t want to have another Sylabear, we already have one. If you want to have another hero with a side kick then make him a new side kick... right? Make it a dragon or a cat or a monster of some sort, not another bear, please.

2nd skill: I don’t really understand the point of this skill. Figure out what the point of this hero is. What is his key ability going to be? Then make skills to wrap around it. This skill has 0 synergy with the rest of his skills.

3rd skill: Have no idea what this skill is.. once again doesn’t have any synergy, you have a spirit bear and weird teleport skill that gets you to the same spot a few seconds later and some fire lord that only lasts 3 seconds??? Back to the drawing board.

ULT: IMBA. Also, no synergy with hero. Just get rid of this one too and come up with something new.

Overview: First of all, I notice that you are kind of new here so welcome to DS.com. Thank you for taking the time to come up with a hero. Now, a few pointers with hero creation: Come up with an idea; what do you want the hero to be? (Support, DPS, Disabler, Nuker) Then come up with some fresh ways to fulfill this role. The hero you have created here doesn’t really fit any of these roles or anything in between. A good way to make a new hero idea is to think of a cool skill to have then build other abilities around that. When I come up with an idea I usually think of one skill before I even have any idea what the Hero will look like. The story should come last. Once you have his abilities then you can come up with a strong story to back him up. I would just scratch this hero and come up with a new one. I look forward to seeing something much better in the future. Good luck.
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IQUITFORREASONS


First Blood Posts: 3 Joined: 09 Sep 2008 gold

Posted: Thu Sep 11, 2008 9:44 am

bad grammar.....no offense though.... Alien
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Krayzee


Killing Spree Posts: 95 Joined: 30 Jun 2008 gold

Posted: Thu Sep 11, 2008 10:28 am

Level 4 - Has 2000 hp and 50-55 damage;Has a skill of critical hit and 12% chance entangle enemies;Has permanent invincibility.

permanent invincibility O.O does it mean it cannot die lol?

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getatmedog


Godlike Posts: 1361 Joined: 24 Jan 2008 gold

Posted: Tue Sep 23, 2008 9:14 pm

Stand by my comments from early. I took a while writing those please respond.
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fatalfury28


Killing Spree Posts: 58 Joined: 05 Mar 2008 gold

Posted: Tue Sep 30, 2008 3:15 pm

the bear doesnt die LOL
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dupnitzabg


Dominating Posts: 139 Joined: 27 Oct 2007 gold

Posted: Tue Sep 30, 2008 3:30 pm

ok...here's how u play dota with this hero: get to lvl 7, summon bear, send bear to enemy fountain (permanent invincibility...lol), after about 10-15 minutes the fountain should be dead (enemies pose little threat now), send bear to any remaining towers and backdoor the shit out of them....you dont even have to move from ur base to win the game.....hell, you can even lock urself in the circle of power to make sure nothing goes wrong....
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getatmedog


Godlike Posts: 1361 Joined: 24 Jan 2008 gold

Posted: Tue Sep 30, 2008 3:46 pm

hahah I think he is talking about invisibility.. hahah otherwise why would it have any HP??
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