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Zar'ruul - Decayer
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tr3nchtown wrote
"ULTIMATE: very situational and needs items (BKB, Lothars) to maximize its power.. 1000 AOE is a bit HUGE.. lets say on a 5on5, it deal 20 x 3+3+3+3 = 240 dps.. pretty IMBA with a 20 mana cost per second.."
nooooo its 20x3x3x3x3 = 1620... UMMM WHAT? thats his DPS not his bonus damage (which i think is like 2268) how the hell is that fair?? his not support... his ultra DPS, which can stun an enemy for up 6 seconds or atleast make them not move... and then possibly do it again... hmm fair?
add that with 2nd skill and u have IMBANESS which = a possible 2268+normal damage x2 + what ever other bonus damage he has... hmmm ....
it needs some major work
also i think you meant next attack for the 2nd skill or it just won't work UNLESS he hits twice .. umm
on top of that he is a range hero...
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So lets say it is night and you cast the first spell, it is auto refreshed... if you cast it again on the same hero will the stun duration be doubled? Or do you just wait for the first stun to wear off then cast it again on them?
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okay, i'm finally nerfing the ulti.
and no whenever you cast the first spell it's not ALWAYS 6 secs stun, it's only if they run at the full speed.
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Ok.. my questions was.. If you cast it on them twice in rapid sucsession and then they run like mad... Do they get a 10 second stun?
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No the running skill doesn't stack, but you could wait for his stun
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According to my calculations, I am making a Luna guide. 1/4 with early.
Winner of TheGunslinger's Dream Hero Competition.
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Ok.. In that case I guess it would be helpful in several situations. Potentially you could cast this on the entire enemy team... low chance for that to happen but it is possible. haha
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