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1 By LETHAL 2007-11-07 A good tanking hero... 2 By nik 2007-11-07 Great hero in all aspects 3 By NovaProspekt 2007-11-07 i dont really like it cuz i made a hero idea about a month ago it didnt get approved but it had the forest walking skill ...but i like the other skills 4 By MrZombie 2007-11-07 Rollout is too good. Just get BoT's and you can perma stun a bunch of enemies by running back and forth. And it makes you immune to stuns too...
5 By ppont 2007-11-07 I like your skill ideas but i think the item build is wrong. Double basher seems kinda stupid when you havnt got any IAS until you get the assoult cuirass. Maybe the new PT would be good on him? 6 By NovaProspekt 2007-11-07 lol just wondering. how does he communicate with rocks? cuz rocks are inanimate objects. 7 By Raxxar 2007-11-07 Well, too many of her skills push the limits...
8 By cham1259 2007-11-07 Wow... I also made a hero with a skill that works the same with forest walk... Too bad you were first. :D
9 By ladyzman123 2007-11-07 imba hero 10 By kesgaea 2007-11-07 in my personal opinion... the first skill is fine... the second is fine too... sounds good? nah.... the 3rd skills is overpowered..... imagine someone IMMUNE to stun rolling around you non stop with insane MS and armor and perma stun you.... not only that... he can permastun an entire team if they sticked close... omg..... crazy..... the ulti is also overpowered.... imagine bloodseeker's thirst without any 40% hp requirements... what the hell???..... i totally agree with raxxar regarding this maphacking skill.... i think these 2 skills need a remake 11 By Ghost 2007-11-08 interesting ideas but there is no way to balance them.
12 By Shimrra_3 2007-11-08 This isn't as bad as you're saying. Only need a few changes. I quite like this actually, very creative. Easily balanced with the following changes:
13 By mangoman 2007-11-08 shimmera makes a good argument agreed on all points, but for rollout, how many times can u be 'rolled' ova in a timeframe, caus u deal a 2x crit (from what i understand) with this skill every time u roll ova? thus if u go bak and forth, its like ur goin crit+stun, crit+stun etc etc, seems maybe 2 much, 1.5 dmg crit wud be better. O and one more thing, make it cost some initial mana to cast as well, say 50?
14 By SlwaBluPhnx 2007-11-08 Yes rollout is pretty imba, permabash for the whole enemy team and they con't do nothin, might need to rebalance it then you're OK, I won't give rating yet. 15 By Ghost 2007-11-08 i think i am the only person who thinks the first skill isn't imba..
16 By cowlickman 2007-11-08 Well I have to say, first of all, that I am surprised that, of the hero ideas I came up with, this one made it through first. I've never been criticised on a hero idea yet and I really apreciate all of you giving your opinions! I will for sure look it over and make some changes that were more frequently mentionned.
17 By Shimrra_3 2007-11-08 Hmmm me and Ghost discussed this after my comment. Its actually a load more imba than I thought. But indeed still fixable. I meant to add a suggestion along the lines of that 'only stun every 2 seconds' or similar. And that idea for the Ultimate is good as well. Either a passive pinging function, or make it activate for small mana cost with a small cooldown and duration - controlled ping function. OR just nerf it how I suggested previously. 18 By lompe 2007-11-09 Damn. I was going to make a turtle hero. Where did you get the icons though? Can't seem to find any... The referred site is down it seems. Maybe I'll post my turtle-hero and we'll see who gets the best ranking. 19 By cowlickman 2007-11-09 Hey guys, for some reason, sometimes I can't edit my hero idea at all so, I'm just going to post it here until I get the chance to do it.
20 By duro†ar™ 2007-11-10 her ult made her an iron plated tank.
21 By Ling_woi 2007-11-10 like the eatin skill(think kinda better than dismember cuz it also cure it self) 22 By mangoman 2007-11-10 hmm, the rework is good, but how long is the duration of the ult? And, imho, i dont think u shud be required to be immobile, think of thundergod's wrath and global silence, they all gain vision of every enemy across the map with added bonuses, urs was only imba caus it was passive, i reckon the ability to move would be fine, make it last 5/10/15 seconds and have a cooldown of 60 seconds etc? Otherwise nice changes for everything seems fair. Also, maybe add, that if the targets are within say 600 range, u hav vision of them (so it is a trusight for inv heroes so to speak). Imo that would'nt be imba, because it isn't passive, ie if u dont check you wont know they r there, also, it isn't imba on say a techie's caus its not like u gain vision of his mines or others wards etc. Anyway nice work 10/10 from me. 23 By kesgaea 2007-11-10 hmm.... nice remake on the ulti... but i reckon giving more cooldown and less armor... but otherwise now that i rethink it probably....... isn't that bad i guess.... sorry if i excessively commented to harshly....hmm... the 3rd skill is more balanced now for sure.... but i reckon... changing it to like what ghost said... but slightly different... how about increasing the stun time... but changing the stun delay to 3 seconds each stun... that means... you stun probably 1.1 second each time you roll over the enemy but you can only stun them every 3-4 seconds... just like sukichi..... that would be better? no? 24 By Shimrra_3 2007-11-10 @ mangoman = having her channel it makes perfect sense with the background info etc.
25 By evoblade 2007-11-10 it's nice 26 By cowlickman 2007-11-10 Well I made her immobile because I thought the sixth sense could be activated for as long as you want, she has the role of finding out where everyone is, and then her allies can do the work. Good for chasing a hero that just disappeared too. I gave her such a big armor gain because she really has no other way of defending herself against creeps, or a hero that stayed behind.
27 By Shimrra_3 2007-11-10 Seems fine to me, I wouldn't worry. 28 By <killer_bakekang> 2007-11-11 uhhmmm a little bit IMBA i say with that ss thingy too much range yeah 29 By Firesky 2007-11-11 isnt there a pokemon thats like an earth turtle or something turtwig or Tortera or something and i think the forest thing is a lil imba i can cast the spell then farm for 10 min. and o i need to run now so i go inot the trees and then the spell starts 30 By cowlickman 2007-11-11 The Forest Walk is just the same as any blink except costs more mana and can't go over cliffs. Also, it doesn't teleport you, you still have to walk, and you don't walk any faster like anyone who has Windwalk.
31 By Flodian 2007-11-11 dude your ulti is way way way way way too strong 32 By mv20vm 2007-11-11 Ulti has a bit similarity to global silence of Nortrom and global invi of mirana. It's like a global invi but really not global. Anti gank skill also gank initiator skill. Free observer ward when she reach level 6 33 By MrZombie 2007-11-11 You said you can let the creep inside you out by pressing (E) but your ulti has the same exact hotkey.
34 By MrZombie 2007-11-11 And holy crap i just looked at his attack speed. Most agility heroes don;t have that kind of attack speed adn this guy is a tank. Increase the attack rate to something like 1.4, that would still make him the fastest attacking strength hero. 35 By duro†ar™ 2007-11-11 so u can activate the ult as long as u can r8?
36 By cowlickman 2007-11-12 @mv20vm : It's more like Bloodseeker's thirst than anything else, except she can't chase the hero. But yes, it's supposed to be like a ward
37 By KING-MANKIND 2007-11-12 at first I didn't like the hero, especially cz I'm not found of the 1st spell cz I hate it on doom and I hate doom altogher, but the changes made the hero better, and more of a danger right now, even thought she's not a killer hero. I like it better now ;-) but the spells took me a little time to understand and connect altogether. 38 By Undercover13 2007-11-12 Move Speed: 285 + 85 (BoT)+ 65 (Rollout) = 435 That's too much isn't it??Aren't turtles supposed to be slow? 39 By cowlickman 2007-11-12 @KING-MANKIND : Well if there's anything you don't understand, please let me know and I will try to explain it as best I can! Sorry for any confusion
40 By JBlanco 2007-11-12 his ult seems kinda pointless if you cant even move... I think it would be fine if he could move and attack but the ability only lasted for a very limited time. 41 By NovaProspekt 2007-11-12 hey insted of her transforming into a boulder maybe she should just go into her shell (cuz shes a turtle right?) yeah and in her shell that is spiked and rolls around kinda like bowser 42 By Bard Man 2007-11-13 Sorry for the lateness. Bard Man has been working on his own projects.
43 By NovaProspekt 2007-11-13 i myself dont believe everything has a spirit. because if it doesnt live it has no spirit inanimate objects have no spirits 44 By Ghost 2007-11-13 i think take down the cooldown on forest walk to stop you from getting stuck also allowing you to use it more like a slow blink. 45 By Sai Warrior 2007-11-14 This hero is great its good for tanking and when attacked its forest walk does the work I give this guy a 9 46 By betik 2007-11-14 i'll give this hero a 7/10 47 By syvirus 2007-11-14 how do u make an idea?? 48 By OceanPwntage 2007-11-15 This is awesome. you can make it like blade fury (spell resistance) which would be awesome. I recommend rollout used often. get dmg items. (mkb, radiance, etc) then get mana! euls(wow regen=awesome), etc. use tree walk then rollout. whack whack whack whack *eat* yum. yum. tree walk. run away. go to fountain. let him out.
49 By OceanPwntage 2007-11-15 @NovaProspekt
50 By trinitydota 2007-11-15 Wow, this hero is imba... High hp, especially the heal and the rollout. If you bought a bottle and tangos. You eat tangos, you bottle, you extract, imba heal( if tangos and heal can stack). Rollout 28 mana isnt that much if you bought a bottle, in late game, you can on it for at least 20 seconds. 51 By War_Wrecker 2007-11-15 i think you should make rollout work like this....when you are first rolled over it deals damage and stuns and leaves a buff, buff lasts a bit longer than the stun, while the buff is on and you get rolled over again, it deals bonus damage but DOESNT stun you. 52 By cowlickman 2007-11-15 @syvirus : Go to My Strategies on the Quickmenu on the left side and then click on "Build new hero idea" at the top right and go from there
53 By cowlickman 2007-11-15 @trinitydota : Oh, and healing over time items (like tango or bottle) do not stack with Extract so you can't have an imba hp regen. Either Extract OR an item 54 By NovaProspekt 2007-11-15 @oceanpwntage
55 By Bravo13 2007-11-15 i hope they put some new heros on the next version or take some of they ones everyone hates off they need to look at some of the hero ideas from this site on the game 56 By hhuang6n 2007-11-16 first skill is too cheap, she could take like 5v1 early game lol 57 By cham1259 2007-11-16 Wow! Good, the remake got better 58 By KrayZspYne 2007-11-19 good job i like it, i still dont know y people think this hero is imbalanced haha wow i mean in a real game its different then just saying wat he does, and the only thing i would recomend is rollout needs to hav a little less stun time other than that good one, and people that think it's ult is imbalanced haha his ult is just basiclly true site and extra vision woopie, hahaha 59 By AXCELACCEL 2007-11-21 nice idea 60 By DarkStormEagle 2007-11-21 Hey, nice hero idea! I like all the skills. I don't see why this hero is imba becuase she is good with allies.. I mean isnt' that what dota is about? If u pick this hero, hope that furion is in the game, whether on ur team or not. She is good vs. him and they are also a great team 61 By Ghost 2007-11-21 i finally voted but it wasn't enough to take up the stars to 5 again 62 By BenCh_ 2007-11-22 Sorry if I sound like a noob but, what if you are still in trees when the timer runs out? And are you targetable while you are in the trees? this is skill is actually a bit imba IMO coz if you can occasionally just run into patches of trees, if you are in top lane, then you're almost unkillable/ungankable. Anyway, I might be mistaken but I reckon you should change this skill as it really doesn't fit the turtle theme and instead more like the jungle stalker theme. 63 By evoblade 2007-11-22 i not speaking for idea.i speaking for build new hero idea. i cant reach the hero idea icon's web.PLS help! 64 By evoblade 2007-11-22 and i build hero ideas.how can you see them? 65 By Ghost 2007-11-27 google hive workshop
66 By evoblade 2007-11-27 ok friend 67 By squirtle829 2007-12-30 here's how this would go: blink(cause why not) extract the best dps hero and then forest walk and trap him in the trees. and then maybe leave him there until something happens, or kill him.
68 By cowlickman 2007-12-31 she can't take a hero with Extract, she just uses it as a stun, she can't carry heroes around in her mouth whenever she wants 69 By original-binsoy 2007-12-31 i like this hero! i can easily master this!! pls put this in dota!! i love it! but not as much as i wanna play
70 By tr3ncht0wn 2008-01-02 hahaha...... lame....
71 By cowlickman 2008-01-02 First of all her main role is to be the tank. I first created her to be the anti-gank hero, so in that sense, she can prevent her and her lane partner from being ganked and can easily escape with Forest Walk.
72 By EndlessWrath 2008-01-02 hmm.... no rating yet...but do like the hero in general...
73 By cowlickman 2008-01-04 @EndlessWrath: I'm not totally sure why, but I value your opinion. When you said that a hero should be able to hold his own, I was thinking about how this one could do it and I think you're right, apart from Rollout and a weak Extract, there isn't much.
74 By EndlessWrath 2008-01-06 @cowlickman
75 By cowlickman 2008-01-06 @EndlessWrath
76 By fr3sh 2008-01-07 Hmm I like the hero over all, still a few tweeks. to work out, but I was thinking what if when you use your ult you become visible to the enemies, that way you cant hide in some corner and act like a hero finding tool for ur allies. 77 By EndlessWrath 2008-01-07 @cowlickman
78 By chimp_magi 2008-01-09 wow a turtle lol -_- I wonder if icefrog would ever in his right mind even consider adding this hero to dota...loool i could use a rock as a hero and own this..its basically a rock that can maphack,eat stuff and throw itself in trees as well as heroes for stun....lol 79 By EndlessWrath 2008-01-09 @chimp-magi
80 By alec1987 2008-01-09 this guy is unreal sa's worst enemy. Question please are any of these hero actually coming on dota msg me 81 By pocoretarded 2008-01-10 His ulti is perfect for team roshaning.. that way no invi heroes can come in and steal the aegis or roshan kill.. 82 By grande 2008-01-10 i like it 10/10 83 By Nelstar 2008-01-11 For Roll-out, it is imba.
84 By Anroid 2008-01-16 give some demo naman para mlaman nmin ang effect ng skill!!! 85 By kraven35 2008-01-18 A STR hero that only depends on skill are not that good
86 By roven_the_great 2008-01-20 i dont like the story very much,u say she existed even before the night elves?then she must be like millions years old,cus some elves live for like 10-100 years,mortred lived 10 years only watching prisoners. any way i like the hero but i think roleout is a bit imba. 87 By johnnyx92 2008-01-20 oh dude the ulti is clean the famous movies comment, I See Dead People....and living people...is perfect for an gank, 88 By huck7913 2008-01-21 89 By huck7913 2008-01-21 90 By huck7913 2008-01-21 91 By darrell13 2008-01-21 A Great Hero! He can spot when danger is coming! and he can hide! /gg 92 By darrell13 2008-01-21 I wish this hero will be added soon! 6.50!! 93 By Noability 2008-01-23 the mega tank rofl 94 By MarkDota 2008-01-24 This hero can't be killed :P has movement speed increase, strenght hp, armor bonus with ultimate and can even walk through forests.
95 By Waazzaa 2008-01-24 Great hero I like it...
96 By lokiiris23 2008-01-25 A good support strenght like trent,its good in 5on5,4on4,or 3on3.... 97 By assassin360 2008-01-26 this hero is in dota 6.49??? 98 By grande 2008-01-26 imagine if someone on ur team left then u can forest walk to a place where u cant be attacked and activate 6th sense and get a free map hack for you and your team 99 By joker206 2008-01-26 the 3rd skills seems useful 100 By Bums17 2008-01-30 hmpf .....
101 By bandai 2008-02-01 I like the 2º and 3º skills very originals,but the 1º is just like a tango n the devour of lucifer a sucking skill she alredy have the forest walk as a defense skill also with the ulti.. 102 By Pazu 2008-02-11 i really like this hero build but i kinda think that the ult should have a bit of a longer cooldown... say maybe 60/50/40? it may still be short but that 20 sec cooldown seems a bit too imba since u can just throw it up wait a little bit walk some then throw it up again but still i really like all of the other aspects of this hero 103 By berto1286 2008-02-14 good hero, especially if he had better str and int items 104 By TheWrathofGod 2008-03-04 Good ideas
105 By TheWrathofGod 2008-03-04 o and almost forgot for skill 2 add slight movespeed bonus like 5% constant 106 By TheWrathofGod 2008-03-04 forgot my statement about the ulti, didnt read u couldnt move its perfect dude good job!! 107 By Abomasnow21 2008-03-24 I love this guy. He's a moving rock. Great survivability, tough, Rollout is an awesome move imo. Plus, she's a she and a tortoise. that just rox.http://www.dotastrategy.com/images/smileys/smile.gif 108 By LiLkoribo 2008-03-25 ayos lang pangit!! 109 By greasedupcat 2008-03-26 Forest walk into a clump of trees
110 By zigeo 2008-04-23 original, a tank and a fast mover if played right (i can just imagine this hero with haste) 111 By naFOO 2008-05-21 112 By exurachori 2008-06-21 really nice hero, i would like to try it on.. 113 By Serathil 2008-07-21 114 By cowlickman 2008-07-25 That's actually where I got my inspiration for this hero. More of a tribute than a knockoff, if you ask me... 115 By InkyFingers 2008-08-23 fun and origional. THe health per second would have to drop for tree eating, but not a bad idea. 116 By Nooby_killer 2008-10-29 I like your hero. I wish it will be included on the next dota version |
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Bottle is good to keep your mana up so you can use Rollout more often. If you prefer getting a mana regen item, get
or 
or
to increasse speed when in rollout
Heart of Tarrasque since you are a tank
Cuirass for good auras and better armor since you are a tank
Battlefury gives you more mana regen and great damage, will do wonders when coupled with Rollout (Rollout damage would not splash)
Radiance is great for a support tank and will stack with your Rollout





















and it has a tango skill that can also devour i think this needs to be revamped to just trees and not stack with tangos to keep it fair so theres not an imba regen at level 1 and 3.